Getting Started

Table of Contents


Choose Your Platform

The fastest way to start morphing. No downloads, no installs, no account needed, just open your browser and go.

Open app.lagomorph.ai

  1. Open app.lagomorph.ai
  2. Choose Image to 3D or Text to 3D
  3. Upload an image or type a prompt
  4. Click Generate and wait for your model
  5. Download in your preferred format (OBJ or FBX)

See the full guide for details.


Unity Plugin

For Unity developers who want AI-powered 3D generation built right into the editor.

Download from GitHub

  1. Download from GitHub or the Fab store
  2. Import the plugin package into your Unity project
  3. Restart Unity
  4. Open Windows → Lagomorph Plugin
  5. Enter a prompt or upload an image, then click Generate

See the full Unity Plugin Guide for detailed installation and usage.


Unreal Engine Plugin

For Unreal developers who want AI-powered 3D generation built right into the editor.

Download from GitHub

  1. Download from GitHub or the Fab store
  2. Enable the plugin in Edit → Plugins
  3. Restart Unreal Engine
  4. Open Tools → Lagomorph Plugin
  5. Enter a prompt or upload an image, then click Generate

See the full Unreal Engine Plugin Guide for detailed installation and usage.


Coming Soon

  • Blender Plugin
  • Godot Plugin

Want to be notified when these are available? Join our Discord or email us at hello@lagomorph.ai.


Your First Morph: Tips for Success

Regardless of which platform you’re using, here are some tips for getting the best results:

  • Start simple: try “a wooden barrel” before “an ornate medieval castle with stained glass windows”
  • Image to 3D gives the best results: if you have a reference image, use it
  • Enable the Simplify option: it keeps your mesh game-ready with a reasonable face count
  • Request texture generation: textures bring your model to life and show how it’ll look in-game
  • Iterate: morph the same prompt a few times to get variations, then pick your favourite

For detailed tips on writing effective prompts and getting the most out of each morph, see the Prompt Engineering & Best Practices guide.